private void aiMove() { int[] indexes = new int[2]; // [Row, Col.] if (ai.difficulty == 2) { indexes = ai.intelligentMove(gameboard); } else if (ai.difficulty == 1) { indexes = ai.smartMove(gameboard); } else { indexes = ai.dumbMove(gameboard); } placePiece(indexes[0], indexes[1], playersPiece[1]); }