public void Serialize(Unreal.ISerializer stream)
 {
     stream.Serialize(ref this._Guid);
     stream.Serialize(ref this._IsDestroyed);
     stream.Serialize(ref this._IsDeactivated);
 }
 public void Serialize(Unreal.ISerializer stream)
 {
     stream.Serialize(ref this._WeaponClassName);
     stream.Serialize(ref this._WeaponModClassNames);
 }
Exemple #3
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 public void Serialize(Unreal.ISerializer stream)
 {
     stream.Serialize(ref this._Id);
     stream.Serialize(ref this._Strength);
 }
 public void Serialize(Unreal.ISerializer stream)
 {
     stream.Serialize(ref this._Name);
     stream.Serialize(ref this._Value);
 }