Exemple #1
0
 public Dictionary<string, object> GetSideIntersections(Line intersectLine)
 {
     Point intersection1 = null;
       Line intersectSide1 = null;
       Point intersection2 = null;
       Line intersectSide2 = null;
       foreach(Line side in _sides)
       {
     Point possibleIntersection = intersectLine.GetIntersection(side);
     if(possibleIntersection!=null)
     {
       float lesserX = Math.Min(side.P1.X, side.P2.X);
       float greaterX = Math.Max(side.P1.X, side.P2.X);
       float lesserY = Math.Min(side.P1.Y, side.P2.Y);
       float greaterY = Math.Max(side.P1.Y, side.P2.Y);
       if(lesserX <= possibleIntersection.X && possibleIntersection.X <= greaterX
     && lesserY <= possibleIntersection.Y && possibleIntersection.Y <= greaterY)
       {
     if(intersection1==null)
     {
       intersection1 = possibleIntersection;
       intersectSide1 = side;
     }
     else if(!(possibleIntersection.X==intersection1.X && possibleIntersection.Y==intersection1.Y))
     {
       intersection2 = possibleIntersection;
       intersectSide2 = side;
     }
       }
     }
       }
       Dictionary<string, object> result = new Dictionary<string, object>();
       result.Add("point1", intersection1);
       result.Add("side1", intersectSide1);
       result.Add("point2", intersection2);
       result.Add("side2", intersectSide2);
       return result;
 }