public FastRhombDead(GeomCloneLevel level,FastRhomb enemy,Vector2 bulletVelocity) : base(level, enemy, bulletVelocity) { CurrentLevel.EntityManager.AddEnemies(EnemyGeneratorHelper.Spawn3SmallRhombs(level, enemy.Position)); }
public FastRhombBorn(GeomCloneLevel level, FastRhomb owner) : base(level, owner) { }
public FastRhombDead(GeomCloneLevel level, FastRhomb enemy, Vector2 bulletVelocity) : base(level, enemy, bulletVelocity) { CurrentLevel.EntityManager.AddEnemies(EnemyGeneratorHelper.Spawn3SmallRhombs(level, enemy.Position)); }