static int Limit(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2 && LuaScriptMgr.CheckTypes(L, 1, typeof(int), typeof(float))) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); float arg1 = (float)LuaDLL.lua_tonumber(L, 2); float o = Games.Module.Props.PropConfig.Limit(arg0, arg1); LuaScriptMgr.Push(L, o); return(1); } else if (count == 2 && LuaScriptMgr.CheckTypes(L, 1, typeof(Games.Module.Props.PropConfig), typeof(float))) { Games.Module.Props.PropConfig obj = (Games.Module.Props.PropConfig)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Props.PropConfig"); float arg0 = (float)LuaDLL.lua_tonumber(L, 2); float o = obj.Limit(arg0); LuaScriptMgr.Push(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Props.PropConfig.Limit"); } return(0); }
public static Prop[] ParseCompactPropFields(string[] fields, PropConfig[] configs, int start, int end) { if (start >= fields.Length) { return(new Prop[0]); } if (end > fields.Length) { end = fields.Length; } int count = end - start; Prop[] props = new Prop[count]; for (int i = 0; i < count; i++) { float value = fields[start + i].ToSingle(); PropConfig config = configs[i]; Prop prop = Prop.CreateInstance(config, value); props[i] = prop; } return(props); }
static int CreateInstance(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { string arg0 = LuaScriptMgr.GetLuaString(L, 1); Games.Module.Props.Prop o = Games.Module.Props.Prop.CreateInstance(arg0); LuaScriptMgr.PushObject(L, o); return(1); } else if (count == 2 && LuaScriptMgr.CheckTypes(L, 1, typeof(Games.Module.Props.PropConfig), typeof(float))) { Games.Module.Props.PropConfig arg0 = (Games.Module.Props.PropConfig)LuaScriptMgr.GetLuaObject(L, 1); float arg1 = (float)LuaDLL.lua_tonumber(L, 2); Games.Module.Props.Prop o = Games.Module.Props.Prop.CreateInstance(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); } else if (count == 2 && LuaScriptMgr.CheckTypes(L, 1, typeof(int), typeof(float))) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); float arg1 = (float)LuaDLL.lua_tonumber(L, 2); Games.Module.Props.Prop o = Games.Module.Props.Prop.CreateInstance(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Props.Prop.CreateInstance"); } return(0); }
public void ParseField(string field) { string[] str = field.Split(','); int id = str.GetInt32(0); config = PropConfig.GetInstance(id); value = str.GetSingle(1); }
public static Prop CreateInstance(PropConfig config, float value) { Prop prop = new Prop(); prop.config = config; prop.value = value; return(prop); }
static int GetInstance(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); Games.Module.Props.PropConfig o = Games.Module.Props.PropConfig.GetInstance(arg0); LuaScriptMgr.PushObject(L, o); return(1); }
public static float Limit(int id, float val) { PropConfig config = GetInstance(id); if (config != null) { return(config.Limit(val)); } return(val); }
public static int[] SortProp(this int[] ids) { Array.Sort(ids, delegate(int p1, int p2){ PropConfig c1 = PropConfig.GetInstance(p1); PropConfig c2 = PropConfig.GetInstance(p2); return(c1.priority - c2.priority); }); return(ids); }
virtual protected void OnLoad(string filename, System.Object data) { if (data == null) { Debug.LogError("[Error] finelname=" + filename); } String text = data as String; List <PropConfig> ptsort = new List <PropConfig>(); using (StringReader sr = new StringReader(text)) { sr.ReadLine(); sr.ReadLine(); while (sr.Peek() >= 0) { string str = sr.ReadLine(); string[] fields = str.Split(';'); if (string.IsNullOrEmpty(fields [0])) { continue; } int i = 0; PropConfig ept = new PropConfig(); ept.id = fields [i++].ToInt32(); ept.name = fields [i++]; ept.displayMultiplier = fields [i++].ToSingle(); ept.format = fields [i++]; ept.mapping = fields [i++].Trim(); if (!string.IsNullOrEmpty(fields [i].Trim())) { ept.limitMinValue = fields [i].ToSingle(); } i++; if (!string.IsNullOrEmpty(fields [i].Trim())) { ept.limitMaxValue = fields [i].ToSingle(); } i++; ept.priority = fields [i++].ToInt32(); ept.additive = fields [i++].ToInt32(); ept.type = (PropType)fields [i++].ToInt32(); i++; ept.commentName = fields [i++]; // ept.pass = (EnhPropPass)fields[5].ToInt32(); _propConfigs [ept.id] = ept; ptsort.Add(ept); } } ptsort.Sort((t1, t2) => t1.priority - t2.priority); propsorts = ptsort.ToArray(); }
public static float[] Limit(this float[] src) { for (int i = 0; i < src.Length; i++) { if (src[i] != 0) { src[i] = PropConfig.Limit(i, src[i]); } } return(src); }
static int _CreateGames_Module_Props_PropConfig(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { Games.Module.Props.PropConfig obj = new Games.Module.Props.PropConfig(); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Props.PropConfig.New"); } return(0); }
static int set_limitMaxValue(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Props.PropConfig obj = (Games.Module.Props.PropConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name limitMaxValue"); } else { LuaDLL.luaL_error(L, "attempt to index limitMaxValue on a nil value"); } } obj.limitMaxValue = (float)LuaScriptMgr.GetNumber(L, 3); return(0); }
static int set_type(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Props.PropConfig obj = (Games.Module.Props.PropConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name type"); } else { LuaDLL.luaL_error(L, "attempt to index type on a nil value"); } } obj.type = (Games.Module.Props.PropType)LuaScriptMgr.GetNetObject(L, 3, typeof(Games.Module.Props.PropType)); return(0); }
static int set_commentName(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Props.PropConfig obj = (Games.Module.Props.PropConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name commentName"); } else { LuaDLL.luaL_error(L, "attempt to index commentName on a nil value"); } } obj.commentName = LuaScriptMgr.GetString(L, 3); return(0); }
static int get_name(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); Games.Module.Props.PropConfig obj = (Games.Module.Props.PropConfig)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name name"); } else { LuaDLL.luaL_error(L, "attempt to index name on a nil value"); } } LuaScriptMgr.Push(L, obj.name); return(1); }
public static PropConfig[] ParsePropConfigFields(string[] fields, int start, int end) { if (start >= fields.Length) { return(new PropConfig[0]); } if (end > fields.Length) { end = fields.Length; } PropConfig[] configs = new PropConfig[end - start]; for (int i = start; i < end; i++) { int id = fields[i].ToInt32(); PropConfig config = PropConfig.GetInstance(id); configs[i - start] = config; } return(configs); }
public static Prop CreateInstance(int id, float value) { PropConfig config = PropConfig.GetInstance(id); return(CreateInstance(config, value)); }
public static float Limit(this float src, int propId) { return(PropConfig.Limit(propId, src)); }