Exemple #1
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif
            if (removeBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnCloseUiBindRemove);

                var data = PlayerDataManager.Instance.GetBag((int)eBagType.Depot);
                if (data != null)
                {
                    BindData.SetBindDataSource(data);
                }
                if (mBackPack != null)
                {
                    mBackPack.AddBindEvent();
                }
            }
            removeBind = true;
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }
Exemple #2
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif

            Attribute.CreateCharacterModel();
            if (removeBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnCloseUIBindingRemove);
                Binding.SetBindDataSource(PlayerDataManager.Instance.NoticeData);
                Binding.SetBindDataSource(PlayerDataManager.Instance.WeakNoticeData);
                var controller = UIManager.Instance.GetController(UIConfig.CharacterUI);
                Binding.SetBindDataSource(controller.GetDataModel(""));
                if (backPack)
                {
                    backPack.AddBindEvent();
                }
                Attribute.AddEvent();
            }
            backPack.UnlockFrame.gameObject.SetActive(false);
            removeBind = true;
            //临时加在这里,以后要把打开商店界面的from定义一下再处理
            PlayerDataManager.Instance.isTaskWildShop = false;
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }
Exemple #3
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif
            if (isDeleteBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnEvent_CloseUI);
                var control = UIManager.Instance.GetController(UIConfig.StoreUI);
                BindData.SetBindDataSource(control.GetDataModel(""));
                if (theBag)
                {
                    theBag.AddBindEvent();
                }
            }
            isDeleteBind = true;
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }
Exemple #4
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif
            if (mRemoveBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnCloseUiBindRemove);
                EventDispatcher.Instance.AddEventListener(UIEvent_TradingFlyAnim.EVENT_TYPE, OnTradingFlyAnim);


                var controllerBase = UIManager.Instance.GetController(UIConfig.TradingUI);
                if (controllerBase == null)
                {
                    return;
                }
                Binding.SetBindDataSource(controllerBase.GetDataModel("TradingDataModel"));
                Binding.SetBindDataSource(PlayerDataManager.Instance.PlayerDataModel.Bags.Resources);
                Binding.SetBindDataSource(PlayerDataManager.Instance.NoticeData);
                BackPackForTrading.AddBindEvent();
            }
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }
Exemple #5
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif
            Attribute.CreateCharacterModel();
            if (removeBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnCloseUIBindingRemove);
                Binding.SetBindDataSource(PlayerDataManager.Instance.NoticeData);
                Binding.SetBindDataSource(PlayerDataManager.Instance.WeakNoticeData);
                var controller = UIManager.Instance.GetController(UIConfig.ShareFrame);
                Binding.SetBindDataSource(controller.GetDataModel(""));
                if (backPack)
                {
                    backPack.AddBindEvent();
                }
                Attribute.AddEvent();
            }
            removeBind = true;
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }
Exemple #6
0
        private void CreateBackPack()
        {
            var objres = ResourceManager.PrepareResourceSync <GameObject>("UI/BackPack.prefab");
            var obj    = Instantiate(objres) as GameObject;

            if (null != BackPackRoot)
            {
                var objTransform = obj.transform;
                //objTransform.parent = BackPackRoot;
                objTransform.SetParentEX(BackPackRoot);
                objTransform.localScale    = Vector3.one;
                objTransform.localPosition = Vector3.zero;
                obj.SetActive(true);

                mBackPack = obj.GetComponent <BagFrame>();
                if (mBackPack)
                {
                    mBackPack.AddBindEvent();
                }
            }
        }
Exemple #7
0
        private void OnEnable()
        {
#if !UNITY_EDITOR
            try
            {
#endif
            GameObject tab = transform.FindChildRecursive("tab").gameObject;
            if (null != tab)
            {
                tab.SetActive(true);
            }
            if (PlayerDataManager.Instance.isTaskWildShop)
            {
                tab.SetActive(false);
            }

            if (isDeleteBind)
            {
                EventDispatcher.Instance.AddEventListener(CloseUiBindRemove.EVENT_TYPE, OnEvent_CloseUI);
                var control = UIManager.Instance.GetController(UIConfig.StoreUI);
                BindData.SetBindDataSource(control.GetDataModel(""));
                if (theBag)
                {
                    theBag.AddBindEvent();
                }
            }
            isDeleteBind = true;
        #if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
        }
        #endif
        }