public static MonsterIdelState GetInstance() { if (instance == null) { instance = new MonsterIdelState(); } return(instance); }
public void Execute(CMonster type, float time) { type.GetRenderObject().transform.LookAt(CCearcueMgr.GetInstance().player.GetRenderObject().transform.localPosition); type.GetRenderObject().transform.Translate(Vector3.forward * CMonsterCommon.MoveSpeed * time); if (NavigationMgr.GetInstance().GetGrid().GetDistance(CCearcueMgr.GetInstance().player.PositionInPathGrid, type.PositionInPathGrid) > CMonsterCommon.eyeArea) { type.m_stateMachine.ChangeState(MonsterIdelState.GetInstance()); } else if (NavigationMgr.GetInstance().GetGrid().GetDistance(CCearcueMgr.GetInstance().player.PositionInPathGrid, type.PositionInPathGrid) <= CMonsterCommon.AttackArea) { type.m_stateMachine.ChangeState(MonsterIdelState.GetInstance()); } }