Exemple #1
0
 public override void update()
 {
     Pow.update();
     Skl.update();
     Spd.update();
     Lck.update();
     Def.update();
     Res.update();
     Mov.update();
     Con.update();
     Aid.update();
 }
Exemple #2
0
        public override void draw(SpriteBatch sprite_batch, Vector2 draw_offset = default(Vector2))
        {
            Vector2 loc = this.loc + draw_vector();

            sprite_batch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, Scissor_State);
            Pow.draw(sprite_batch, draw_offset - loc);
            Skl.draw(sprite_batch, draw_offset - loc);
            Spd.draw(sprite_batch, draw_offset - loc);
            Lck.draw(sprite_batch, draw_offset - loc);
            Def.draw(sprite_batch, draw_offset - loc);
            Res.draw(sprite_batch, draw_offset - loc);
            Mov.draw(sprite_batch, draw_offset - loc);
            Con.draw(sprite_batch, draw_offset - loc);
            Aid.draw(sprite_batch, draw_offset - loc);
            sprite_batch.End();
        }
Exemple #3
0
 public Header()
 {
     Skl        = new Skl();
     PhaseGroup = new PhaseGroup();
 }