public static void MainAPI()
        {
            WebClient update_data = new WebClient();

            update_data.CancelAsync();
            update_data.Headers.Add("user-agent", "GameLauncherUpdater " + Application.ProductVersion + " (+https://github.com/SoapBoxRaceWorld/GameLauncher_NFSW)");
            update_data.DownloadStringAsync(new Uri(Self.mainserver + "/update.php?version=" + Application.ProductVersion));
            update_data.DownloadStringCompleted += (sender, e) => {
                UpdateCheckResponse MAPI = JsonConvert.DeserializeObject <UpdateCheckResponse>(e.Result);

                if (MAPI.Payload.LatestVersion != null)
                {
                    LatestLauncherBuild = MAPI.Payload.LatestVersion;
                    Log.Info("UPDATER: Latest Version -> " + MAPI.Payload.LatestVersion);
                }
            };
        }
        public void checkAvailability()
        {
            text.Text        = "Launcher Status - Checking...";
            description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
            status.Image     = Properties.Resources.ac_unknown;
            text.ForeColor   = Color.FromArgb(0x848484);

            try {
                WebClientWithTimeout update_data = new WebClientWithTimeout();
                update_data.CancelAsync();
                update_data.DownloadStringAsync(new Uri(Self.mainserver + "/update.php?version=" + Application.ProductVersion));
                update_data.DownloadStringCompleted += (sender, e) => {
                    if (description.InvokeRequired == true)
                    {
                        description.Invoke(new Action(delegate()
                        {
                            description.Visible = true;
                        }));
                    }
                    else
                    {
                        description.Visible = true;
                    }

                    if (e.Cancelled)
                    {
                        text.Text        = "Launcher Status - Error";
                        status.Image     = Properties.Resources.ac_error;
                        text.ForeColor   = Color.FromArgb(254, 0, 0);
                        description.Text = "Event cancelled.";
                    }
                    else if (e.Error != null)
                    {
                        text.Text        = "Launcher Status";
                        status.Image     = Properties.Resources.ac_success;
                        text.ForeColor   = Color.FromArgb(0x9fc120);
                        description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
                    }
                    else
                    {
                        UpdateCheckResponse updater = JsonConvert.DeserializeObject <UpdateCheckResponse>(e.Result);

                        try {
                            if (updater.Code == 0)
                            {
                                if (updater.Payload.UpdateExists == false)
                                {
                                    if (updater.Payload.LatestVersion.CompareTo(updater.Payload.ClientVersion) >= 0)
                                    {
                                        text.Text      = "Launcher Status - Updated";
                                        status.Image   = Properties.Resources.ac_success;
                                        text.ForeColor = Color.FromArgb(0x9fc120);
                                    }
                                    else
                                    {
                                        text.Text      = "Launcher Status - Prerelease";
                                        status.Image   = Properties.Resources.ac_warning;
                                        text.ForeColor = Color.Yellow;
                                    }

                                    description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
                                }
                                else
                                {
                                    text.Text        = "Launcher Status - Available";
                                    status.Image     = Properties.Resources.ac_warning;
                                    text.ForeColor   = Color.Yellow;
                                    description.Text = "New Version : " + updater.Payload.LatestVersion;

                                    var settingFile = new IniFile("Settings.ini");
                                    if (settingFile.Read("IgnoreUpdateVersion") != updater.Payload.LatestVersion)
                                    {
                                        var dia = new TaskDialog {
                                            Caption               = "Update",
                                            InstructionText       = "An update is available!",
                                            DetailsExpanded       = true,
                                            Icon                  = TaskDialogStandardIcon.Warning,
                                            DetailsCollapsedLabel = "Show Changelog",
                                            Text                  = "An update is available. Do you want to download it?\nYour version: " +
                                                                    Application.ProductVersion + "\nUpdated version: " + updater.Payload.LatestVersion,
                                            DetailsExpandedText =
                                                new WebClientWithTimeout().DownloadString(Self.mainserver + "/launcher/changelog"),
                                            ExpansionMode = TaskDialogExpandedDetailsLocation.ExpandFooter
                                        };

                                        var update     = new TaskDialogCommandLink("update", "Yes", "Launcher will be updated to " + updater.Payload.LatestVersion + ".");
                                        var cancel     = new TaskDialogCommandLink("cancel", "No", "Launcher will ask you to update on the next launch.");
                                        var skipupdate = new TaskDialogCommandLink("skipupdate", "Ignore", "This update will be skipped. A new prompt will apear as soon as a newer update is available.");

                                        update.UseElevationIcon = true;

                                        skipupdate.Click += (sender3, e3) => {
                                            settingFile.Write("IgnoreUpdateVersion", updater.Payload.LatestVersion);
                                            dia.Close();
                                        };

                                        cancel.Click += (sender3, e3) => {
                                            dia.Close();
                                        };

                                        update.Click += (sender3, e3) => {
                                            if (File.Exists("GameLauncherUpdater.exe"))
                                            {
                                                Process.Start(@"GameLauncherUpdater.exe", Process.GetCurrentProcess().Id.ToString());
                                            }
                                            else
                                            {
                                                Process.Start(@"https://github.com/worldunitedgg/GameLauncher_NFSW/releases/latest");
                                            }

                                            dia.Close();
                                        };

                                        dia.Controls.Add(update);
                                        dia.Controls.Add(cancel);
                                        dia.Controls.Add(skipupdate);

                                        dia.Show();
                                    }
                                }
                            }
                            else
                            {
                                text.Text        = "Launcher Status - GitHub Error";
                                status.Image     = Properties.Resources.ac_error;
                                text.ForeColor   = Color.FromArgb(254, 0, 0);
                                description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
                            }
                        } catch (Exception) {
                            if (text.InvokeRequired == true) //checks skip, because we only need to know if we can access ui from actual thread
                            {
                                text.Invoke(new Action(delegate()
                                {
                                    text.Text      = "Launcher Status - Backend Error";
                                    text.ForeColor = Color.FromArgb(254, 0, 0);
                                }));
                                status.Invoke(new Action(delegate()
                                {
                                    status.Image = Properties.Resources.ac_error;
                                }));
                                description.Invoke(new Action(delegate()
                                {
                                    description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
                                }));
                            }
                            else
                            {
                                text.Text        = "Launcher Status - Backend Error";
                                status.Image     = Properties.Resources.ac_error;
                                text.ForeColor   = Color.FromArgb(254, 0, 0);
                                description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
                            }
                        }
                    }
                };
            } catch {
                text.Text        = "Launcher Status - Internal Error";
                status.Image     = Properties.Resources.ac_error;
                text.ForeColor   = Color.FromArgb(254, 0, 0);
                description.Text = "Version : v" + Application.ProductVersion + "build-" + SHA.HashFile(AppDomain.CurrentDomain.FriendlyName).Substring(0, 7);
            }
        }
Exemple #3
0
        public void checkAvailability()
        {
            text.Text        = "Launcher Status - Checking...";
            description.Text = "Version : v" + Application.ProductVersion;
            status.Image     = Properties.Resources.ac_unknown;
            text.ForeColor   = Color.FromArgb(0x848484);

            try {
                WebClientWithTimeout update_data = new WebClientWithTimeout();
                update_data.CancelAsync();
                update_data.DownloadStringAsync(new Uri(Self.mainserver + "/update.php?version=" + Application.ProductVersion));
                update_data.DownloadStringCompleted += (sender, e) => {
                    if (description.InvokeRequired == true)
                    {
                        description.Invoke(new Action(delegate() {
                            description.Visible = true;
                        }));
                    }
                    else
                    {
                        description.Visible = true;
                    }

                    if (e.Cancelled)
                    {
                        text.Text        = "Launcher Status - Error";
                        status.Image     = Properties.Resources.ac_error;
                        text.ForeColor   = Color.FromArgb(254, 0, 0);
                        description.Text = "Event cancelled.";
                    }
                    else if (e.Error != null)
                    {
                        text.Text        = "Launcher Status";
                        status.Image     = Properties.Resources.ac_success;
                        text.ForeColor   = Color.FromArgb(0x9fc120);
                        description.Text = "Version : v" + Application.ProductVersion;
                    }
                    else
                    {
                        UpdateCheckResponse updater = JsonConvert.DeserializeObject <UpdateCheckResponse>(e.Result);

                        try {
                            if (updater.Code == 0)
                            {
                                if (updater.Payload.UpdateExists == false)
                                {
                                    if (updater.Payload.LatestVersion.CompareTo(updater.Payload.ClientVersion) >= 0)
                                    {
                                        text.Text      = "Launcher Status - Updated";
                                        status.Image   = Properties.Resources.ac_success;
                                        text.ForeColor = Color.FromArgb(0x9fc120);
                                    }
                                    else
                                    {
                                        text.Text      = "Launcher Status - Prerelease";
                                        status.Image   = Properties.Resources.ac_warning;
                                        text.ForeColor = Color.Yellow;
                                    }

                                    description.Text = "Version : v" + Application.ProductVersion;
                                }
                                else
                                {
                                    text.Text        = "Launcher Status - Available";
                                    status.Image     = Properties.Resources.ac_warning;
                                    text.ForeColor   = Color.Yellow;
                                    description.Text = "New Version : " + updater.Payload.LatestVersion;

                                    Application.DoEvents();
                                    Thread.Sleep(3000);

                                    DialogResult updateConfirm = new UpdatePopup(updater).ShowDialog();

                                    if (updateConfirm == DialogResult.OK)
                                    {
                                        progress.Text = "DOWNLOADING GAMELAUNCHERUPDATER.EXE";
                                        new WebClientWithTimeout().DownloadFile(new Uri(Self.fileserver + "/GameLauncherUpdater.exe"), "GameLauncherUpdater.exe");
                                        Process.Start(@"GameLauncherUpdater.exe", Process.GetCurrentProcess().Id.ToString());
                                        //Let's fetch new downloader

                                        /*Properties.Settings.Default.IsRestarting = false;
                                         * Properties.Settings.Default.Save();
                                         *
                                         * WebClientWithTimeout updateDownload = new WebClientWithTimeout();
                                         * updateDownload.DownloadFileAsync(new Uri(updater.Payload.Update.DownloadUrl), "update.sbrw");
                                         * updateDownload.DownloadProgressChanged += (x, y) => {
                                         *  progress.Text = "DOWNLOADING UPDATE: " + y.ProgressPercentage + "%";
                                         * };
                                         *
                                         * updateDownload.DownloadFileCompleted += (x, y) => {
                                         *  progress.Text = "READY!";
                                         *
                                         *  if (File.Exists("Update.exe")) {
                                         *      Process.Start(@"Update.exe");
                                         *  } else {
                                         *      Process.Start(@"https://github.com/SoapboxRaceWorld/GameLauncher_NFSW/releases/latest");
                                         *  }
                                         *
                                         *  Process.GetProcessById(Process.GetCurrentProcess().Id).Kill();
                                         * };*/
                                    }
                                    ;
                                }
                            }
                            else
                            {
                                text.Text        = "Launcher Status - GitHub Error";
                                status.Image     = Properties.Resources.ac_error;
                                text.ForeColor   = Color.FromArgb(254, 0, 0);
                                description.Text = "Version : v" + Application.ProductVersion;
                            }
                        } catch (Exception ex) {
                            MessageBox.Show(ex.Message);

                            if (text.InvokeRequired == true) //checks skip, because we only need to know if we can access ui from actual thread
                            {
                                text.Invoke(new Action(delegate()
                                {
                                    text.Text      = "Launcher Status - Backend Error";
                                    text.ForeColor = Color.FromArgb(254, 0, 0);
                                }));
                                status.Invoke(new Action(delegate()
                                {
                                    status.Image = Properties.Resources.ac_error;
                                }));
                                description.Invoke(new Action(delegate()
                                {
                                    description.Text = "Version : v" + Application.ProductVersion;
                                }));
                            }
                            else
                            {
                                text.Text        = "Launcher Status - Backend Error";
                                status.Image     = Properties.Resources.ac_error;
                                text.ForeColor   = Color.FromArgb(254, 0, 0);
                                description.Text = "Version : v" + Application.ProductVersion;
                            }
                        }
                    }
                };
            } catch {
                text.Text        = "Launcher Status - Internal Error";
                status.Image     = Properties.Resources.ac_error;
                text.ForeColor   = Color.FromArgb(254, 0, 0);
                description.Text = "Version : v" + Application.ProductVersion;
            }
        }