static int QPYX_RemoveFromLoadedDic_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 2);
         GameAsset.AssetBundleManager QPYX_obj_YXQP  = (GameAsset.AssetBundleManager)ToLua.CheckObject <GameAsset.AssetBundleManager>(L_YXQP, 1);
         GameAsset.LoadedAssetBundle  QPYX_arg0_YXQP = (GameAsset.LoadedAssetBundle)ToLua.CheckObject <GameAsset.LoadedAssetBundle>(L_YXQP, 2);
         bool QPYX_o_YXQP = QPYX_obj_YXQP.RemoveFromLoadedDic(QPYX_arg0_YXQP);
         LuaDLL.lua_pushboolean(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int RemoveFromLoadedDic(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameAsset.AssetBundleManager obj  = (GameAsset.AssetBundleManager)ToLua.CheckObject <GameAsset.AssetBundleManager>(L, 1);
         GameAsset.LoadedAssetBundle  arg0 = (GameAsset.LoadedAssetBundle)ToLua.CheckObject <GameAsset.LoadedAssetBundle>(L, 2);
         bool o = obj.RemoveFromLoadedDic(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }