public void GoToScene(Scene scene) { SceneTransitionManager.GotoScene(scene.name, 1, 0.5f); }
public static void MoveStageSelectScene() { SceneTransitionManager.GotoScene(Instance.gameScenes.StageSelectScene); }
public static void MoveScene(SceneObject scene) { SceneTransitionManager.GotoScene(scene); }
public static void MoveTitleScene() { SceneTransitionManager.GotoScene(Instance.gameScenes.TitleScene); }
private void moveQueuedScene() { SceneTransitionManager.GotoScene(this.sceneQueue.Dequeue()); }
private void moveStageScene(MoveStageRequest request) { this.nowStageRequest = request; this.sceneQueue.Enqueue(request.ReturnToScene); SceneTransitionManager.GotoScene(request.StageInformation.StageScene); }