public void GoToScene(Scene scene)
 {
     SceneTransitionManager.GotoScene(scene.name, 1, 0.5f);
 }
 public static void MoveStageSelectScene()
 {
     SceneTransitionManager.GotoScene(Instance.gameScenes.StageSelectScene);
 }
 public static void MoveScene(SceneObject scene)
 {
     SceneTransitionManager.GotoScene(scene);
 }
 public static void MoveTitleScene()
 {
     SceneTransitionManager.GotoScene(Instance.gameScenes.TitleScene);
 }
 private void moveQueuedScene()
 {
     SceneTransitionManager.GotoScene(this.sceneQueue.Dequeue());
 }
 private void moveStageScene(MoveStageRequest request)
 {
     this.nowStageRequest = request;
     this.sceneQueue.Enqueue(request.ReturnToScene);
     SceneTransitionManager.GotoScene(request.StageInformation.StageScene);
 }