Exemple #1
0
 private void Awake()
 {
     gameSettings        = Harmony.Finder.GameSettings;
     overWorldController = Harmony.Finder.OverWorldController;
     gameController      = Harmony.Finder.GameController;
     levelEntryButton    = GetComponent <Button>();
     coroutineStarter    = Harmony.Finder.CoroutineStarter;
 }
 private void PlayOverWorldBackgroundMusic(OverWorldController overWorld)
 {
     PlayMusic(audioClips.OverWorldMusic);
 }