public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_dwRoleID); bs.Write(this.m_dwID); bs.Write(this.m_btValue); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_strAccountName); bs.Write(this.m_strPassword); bs.Write(this.m_nServerId); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_nX); bs.Write(this.m_nY); bs.Write(this.m_nU); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_ID); bs.Write(this.m_strAccount); bs.Write(this.m_strName); bs.Write(this.m_strIcon); bs.Write(this.m_level); bs.Write(this.m_exp); bs.Write(this.m_money); bs.Write(this.m_ticket); bs.Write(this.m_onlineGTimes); bs.Write(this.m_loginTimes); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_nplayerId); bs.Write(this.name); bs.Write(this.level); bs.Write(this.sex); bs.Write(this.icon); bs.Write(this.logintime); bs.Write(this.playerIndex); bs.Write(this.mapId); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_unRoleId); bs.Write(this.m_oInitPos); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_oRoleBasicInfo); bs.Write(this.m_oBeastInfo); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_dwRoleID); bs.Write(this.m_oInitialPos); return(bs); }
public override CByteStream Serialize(CByteStream bs) { //throw new System.NotImplementedException(); bs.Write(this.m_ErrCode); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_dwPlayerId); return(bs); }
public override CByteStream Serialize(CByteStream bs) { bs.Write(this.m_nType); bs.Write(this.m_oPos); return(bs); }