Exemple #1
0
 public static void Init()
 {
     _instance = RootGameObject.AddComponent <Coroutines>();
     Debug.Log($"{nameof(Coroutines)} loaded on {_instance.name}");
 }
Exemple #2
0
Fichier : GLog.cs Projet : GF47/GRT
 public static void Init()
 {
     _instance        = RootGameObject.AddComponent <GLog>();
     _instance._infos = new string[4];
 }