// 이번 Scene에서 사용할 패킷 관련 핸들러 public void handler_SC_LOG_IN(LOBBY.SC_LOG_IN read) { Debug.Log("recv handler_SC_LOG_IN"); Debug.Log(read.Result); var Send = new GAME.CS_PING(); Send.Timestamp = 200; ProtobufManager.Instance().Send(opcode.CS_PING, Send); }
// 패킷 처리 public void process_packet() { while (network_module_.recv_stream_queue.Count > 0) { var packet_stream = network_module_.recv_stream_queue.Dequeue(); // 패킷 스트림에서 대가리 2바이트 짤라서 opcode 가져와야함 byte[] packet_buffer = packet_stream.ToArray(); Int16 _opcode = BitConverter.ToInt16(packet_buffer, 0); var protobuf_stream = new MemoryStream(); var protobuf_size = packet_stream.Length - sizeof(Int16); protobuf_stream.Write(packet_buffer, sizeof(Int16), (int)protobuf_size); byte[] proto_buffer = protobuf_stream.ToArray(); try { if ((network.opcode)_opcode == network.opcode.SC_LOG_IN) { LOBBY.SC_LOG_IN read = LOBBY.SC_LOG_IN.Parser.ParseFrom(proto_buffer); if (processor_SC_LOG_IN != null) { processor_SC_LOG_IN(read); } } else if ((network.opcode)_opcode == network.opcode.SC_SET_NICKNAME) { LOBBY.SC_SET_NICKNAME read = LOBBY.SC_SET_NICKNAME.Parser.ParseFrom(proto_buffer); if (processor_SC_SET_NICKNAME != null) { processor_SC_SET_NICKNAME(read); } } // GAME else if ((network.opcode)_opcode == network.opcode.SC_ENTER_FIELD) { GAME.SC_ENTER_FIELD read = GAME.SC_ENTER_FIELD.Parser.ParseFrom(proto_buffer); if (processor_SC_ENTER_FIELD != null) { processor_SC_ENTER_FIELD(read); } } else if ((network.opcode)_opcode == network.opcode.SC_NOTI_ENTER_FIELD) { GAME.SC_NOTI_ENTER_FIELD read = GAME.SC_NOTI_ENTER_FIELD.Parser.ParseFrom(proto_buffer); if (processor_SC_NOTI_ENTER_FIELD != null) { processor_SC_NOTI_ENTER_FIELD(read); } } else if ((network.opcode)_opcode == network.opcode.SC_NOTI_MOVE_OBJECT) { GAME.SC_NOTI_MOVE_OBJECT read = GAME.SC_NOTI_MOVE_OBJECT.Parser.ParseFrom(proto_buffer); if (processor_SC_NOTI_MOVE_OBJECT != null) { processor_SC_NOTI_MOVE_OBJECT(read); } } else if ((network.opcode)_opcode == network.opcode.SC_NOTI_LEAVE_FIELD) { GAME.SC_NOTI_LEAVE_FIELD read = GAME.SC_NOTI_LEAVE_FIELD.Parser.ParseFrom(proto_buffer); if (processor_SC_NOTI_LEAVE_FIELD != null) { processor_SC_NOTI_LEAVE_FIELD(read); } } else if ((network.opcode)_opcode == network.opcode.SC_PING) { GAME.CS_PING send = new GAME.CS_PING(); send.Timestamp = instance_.getServerTimestamp(); instance_.send_protobuf(network.opcode.CS_PING, send); //GAME.SC_PING read = GAME.SC_PING.Parser.ParseFrom(proto_buffer); //ping_time = getServerTimestamp() - protobuf_session.send_time; //Debug.Log("ping time: " + ping_time); } else if ((network.opcode)_opcode == network.opcode.SC_NOTI_USE_SKILL) { GAME.SC_NOTI_USE_SKILL read = GAME.SC_NOTI_USE_SKILL.Parser.ParseFrom(proto_buffer); if (processor_SC_NOTI_USE_SKILL != null) { processor_SC_NOTI_USE_SKILL(read); } } else if ((network.opcode)_opcode == network.opcode.SC_NOTI_DESTROY_SKILL) { GAME.SC_NOTI_DESTROY_SKILL read = GAME.SC_NOTI_DESTROY_SKILL.Parser.ParseFrom(proto_buffer); if (processor_SC_NOTI_DESTROY_SKILL != null) { processor_SC_NOTI_DESTROY_SKILL(read); } } } catch (Exception e) { Debug.Log(e); Debug.Log("protobuf 읽다가 에러"); } } }