Exemple #1
0
        protected virtual void DoSetOperation()
        {
            if (variable == null)
            {
                return;
            }

            if (variable.GetType() == typeof(BooleanVariable))
            {
                BooleanVariable booleanVariable = (variable as BooleanVariable);
                booleanVariable.Apply(setOperator, booleanData.Value);
            }
            else if (variable.GetType() == typeof(IntegerVariable))
            {
                IntegerVariable integerVariable = (variable as IntegerVariable);
                integerVariable.Apply(setOperator, integerData.Value);
            }
            else if (variable.GetType() == typeof(FloatVariable))
            {
                FloatVariable floatVariable = (variable as FloatVariable);
                floatVariable.Apply(setOperator, floatData.Value);
            }
            else if (variable.GetType() == typeof(StringVariable))
            {
                StringVariable stringVariable = (variable as StringVariable);
                var            flowchart      = GetFlowchart();
                stringVariable.Apply(setOperator, flowchart.SubstituteVariables(stringData.Value));
            }
            else if (variable.GetType() == typeof(GameObjectVariable))
            {
                GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
                gameObjectVariable.Apply(setOperator, gameObjectData.Value);
            }
        }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     if (GM == null)
     {
         GM = GameObject.Find("GameMaster").GetComponent <GameMaster>();
     }
     Fungus.Flowchart          fc  = GetComponent <Fungus.Flowchart>();
     Fungus.GameObjectVariable fGO = null;
     fGO       = fc.GetVariable("Self") as Fungus.GameObjectVariable;
     fGO.Value = this.gameObject;
 }
Exemple #3
0
        protected override bool EvaluateCondition()
        {
            if (variable == null)
            {
                return(false);
            }

            bool condition = false;

            if (variable.GetType() == typeof(BooleanVariable))
            {
                BooleanVariable booleanVariable = (variable as BooleanVariable);
                condition = booleanVariable.Evaluate(compareOperator, booleanData.Value);
            }
            else if (variable.GetType() == typeof(IntegerVariable))
            {
                IntegerVariable integerVariable = (variable as IntegerVariable);
                condition = integerVariable.Evaluate(compareOperator, integerData.Value);
            }
            else if (variable.GetType() == typeof(FloatVariable))
            {
                FloatVariable floatVariable = (variable as FloatVariable);
                condition = floatVariable.Evaluate(compareOperator, floatData.Value);
            }
            else if (variable.GetType() == typeof(StringVariable))
            {
                StringVariable stringVariable = (variable as StringVariable);
                condition = stringVariable.Evaluate(compareOperator, stringData.Value);
            }
            else if (variable.GetType() == typeof(GameObjectVariable))
            {
                GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
                condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value);
            }

            return(condition);
        }
 public GameObjectData(GameObject v)
 {
     gameObjectVal = v;
     gameObjectRef = null;
 }
        protected override bool EvaluateCondition()
        {
            if (variable == null)
            {
                return(false);
            }

            bool condition = false;

            if (variable.GetType() == typeof(BooleanVariable))
            {
                BooleanVariable booleanVariable = (variable as BooleanVariable);
                condition = booleanVariable.Evaluate(compareOperator, booleanData.Value);
            }
            else if (variable.GetType() == typeof(IntegerVariable))
            {
                IntegerVariable integerVariable = (variable as IntegerVariable);
                condition = integerVariable.Evaluate(compareOperator, integerData.Value);
            }
            else if (variable.GetType() == typeof(FloatVariable))
            {
                FloatVariable floatVariable = (variable as FloatVariable);
                condition = floatVariable.Evaluate(compareOperator, floatData.Value);
            }
            else if (variable.GetType() == typeof(StringVariable))
            {
                StringVariable stringVariable = (variable as StringVariable);
                condition = stringVariable.Evaluate(compareOperator, stringData.Value);
            }
            else if (variable.GetType() == typeof(AnimatorVariable))
            {
                AnimatorVariable animatorVariable = (variable as AnimatorVariable);
                condition = animatorVariable.Evaluate(compareOperator, animatorData.Value);
            }
            else if (variable.GetType() == typeof(AudioSourceVariable))
            {
                AudioSourceVariable audioSourceVariable = (variable as AudioSourceVariable);
                condition = audioSourceVariable.Evaluate(compareOperator, audioSourceData.Value);
            }
            else if (variable.GetType() == typeof(ColorVariable))
            {
                ColorVariable colorVariable = (variable as ColorVariable);
                condition = colorVariable.Evaluate(compareOperator, colorData.Value);
            }
            else if (variable.GetType() == typeof(GameObjectVariable))
            {
                GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
                condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value);
            }
            else if (variable.GetType() == typeof(MaterialVariable))
            {
                MaterialVariable materialVariable = (variable as MaterialVariable);
                condition = materialVariable.Evaluate(compareOperator, materialData.Value);
            }
            else if (variable.GetType() == typeof(ObjectVariable))
            {
                ObjectVariable objectVariable = (variable as ObjectVariable);
                condition = objectVariable.Evaluate(compareOperator, objectData.Value);
            }
            else if (variable.GetType() == typeof(Rigidbody2DVariable))
            {
                Rigidbody2DVariable rigidbody2DVariable = (variable as Rigidbody2DVariable);
                condition = rigidbody2DVariable.Evaluate(compareOperator, rigidbody2DData.Value);
            }
            else if (variable.GetType() == typeof(SpriteVariable))
            {
                SpriteVariable spriteVariable = (variable as SpriteVariable);
                condition = spriteVariable.Evaluate(compareOperator, spriteData.Value);
            }
            else if (variable.GetType() == typeof(TextureVariable))
            {
                TextureVariable textureVariable = (variable as TextureVariable);
                condition = textureVariable.Evaluate(compareOperator, textureData.Value);
            }
            else if (variable.GetType() == typeof(TransformVariable))
            {
                TransformVariable transformVariable = (variable as TransformVariable);
                condition = transformVariable.Evaluate(compareOperator, transformData.Value);
            }
            else if (variable.GetType() == typeof(Vector2Variable))
            {
                Vector2Variable vector2Variable = (variable as Vector2Variable);
                condition = vector2Variable.Evaluate(compareOperator, vector2Data.Value);
            }
            else if (variable.GetType() == typeof(Vector3Variable))
            {
                Vector3Variable vector3Variable = (variable as Vector3Variable);
                condition = vector3Variable.Evaluate(compareOperator, vector3Data.Value);
            }

            return(condition);
        }
Exemple #6
0
        // 执行操作运算
        protected virtual void DoSetOperation()
        {
            if (variable == null)
            {
                return;
            }

            // 调用各类型的
            // Apply()函数

            var t = variable.GetType();

            if (t == typeof(BooleanVariable))
            {
                BooleanVariable booleanVariable = (variable as BooleanVariable);
                booleanVariable.Apply(setOperator, booleanData.Value);
            }
            else if (t == typeof(IntegerVariable))
            {
                IntegerVariable integerVariable = (variable as IntegerVariable);
                integerVariable.Apply(setOperator, integerData.Value);
            }
            else if (t == typeof(FloatVariable))
            {
                FloatVariable floatVariable = (variable as FloatVariable);
                floatVariable.Apply(setOperator, floatData.Value);
            }
            else if (t == typeof(StringVariable))
            {
                StringVariable stringVariable = (variable as StringVariable);
                var            flowchart      = GetFlowchart();
                stringVariable.Apply(setOperator, flowchart.SubstituteVariables(stringData.Value));
            }
            else if (t == typeof(AnimatorVariable))
            {
                AnimatorVariable animatorVariable = (variable as AnimatorVariable);
                animatorVariable.Apply(setOperator, animatorData.Value);
            }
            else if (t == typeof(AudioSourceVariable))
            {
                AudioSourceVariable audioSourceVariable = (variable as AudioSourceVariable);
                audioSourceVariable.Apply(setOperator, audioSourceData.Value);
            }
            else if (t == typeof(ColorVariable))
            {
                ColorVariable colorVariable = (variable as ColorVariable);
                colorVariable.Apply(setOperator, colorData.Value);
            }
            else if (t == typeof(GameObjectVariable))
            {
                GameObjectVariable gameObjectVariable = (variable as GameObjectVariable);
                gameObjectVariable.Apply(setOperator, gameObjectData.Value);
            }
            else if (t == typeof(MaterialVariable))
            {
                MaterialVariable materialVariable = (variable as MaterialVariable);
                materialVariable.Apply(setOperator, materialData.Value);
            }
            else if (t == typeof(ObjectVariable))
            {
                ObjectVariable objectVariable = (variable as ObjectVariable);
                objectVariable.Apply(setOperator, objectData.Value);
            }
            else if (t == typeof(Rigidbody2DVariable))
            {
                Rigidbody2DVariable rigidbody2DVariable = (variable as Rigidbody2DVariable);
                rigidbody2DVariable.Apply(setOperator, rigidbody2DData.Value);
            }
            else if (t == typeof(SpriteVariable))
            {
                SpriteVariable spriteVariable = (variable as SpriteVariable);
                spriteVariable.Apply(setOperator, spriteData.Value);
            }
            else if (t == typeof(TextureVariable))
            {
                TextureVariable textureVariable = (variable as TextureVariable);
                textureVariable.Apply(setOperator, textureData.Value);
            }
            else if (t == typeof(TransformVariable))
            {
                TransformVariable transformVariable = (variable as TransformVariable);
                transformVariable.Apply(setOperator, transformData.Value);
            }
            else if (t == typeof(Vector2Variable))
            {
                Vector2Variable vector2Variable = (variable as Vector2Variable);
                vector2Variable.Apply(setOperator, vector2Data.Value);
            }
            else if (t == typeof(Vector3Variable))
            {
                Vector3Variable vector3Variable = (variable as Vector3Variable);
                vector3Variable.Apply(setOperator, vector3Data.Value);
            }
        }