public static void BuildPlayer() { BuildScript.BuildPlayer(); }
public static void BuildAssetBundlesWin64() { BuildScript.BuildAssetBundles(BuildTarget.StandaloneWindows64); }
public static void BuildAssetBundlesiOS() { BuildScript.BuildAssetBundles(BuildTarget.iOS); }
public static void BuildAssetBundlesAndroid() { BuildScript.BuildAssetBundles(BuildTarget.Android); }