public static void BuildPlayer()
 {
     BuildScript.BuildPlayer();
 }
 public static void BuildAssetBundlesWin64()
 {
     BuildScript.BuildAssetBundles(BuildTarget.StandaloneWindows64);
 }
 public static void BuildAssetBundlesiOS()
 {
     BuildScript.BuildAssetBundles(BuildTarget.iOS);
 }
 public static void BuildAssetBundlesAndroid()
 {
     BuildScript.BuildAssetBundles(BuildTarget.Android);
 }