Exemple #1
0
        public ContentFolders( Editor editor ) {
            AddedFolders = new List<string>();
            RemovedFolders = new List<string>();
            
            InitializeComponent();

            Load += OnLoad;

            _editor = editor;
        }
Exemple #2
0
        public GameAssemblies( Editor editor ) {
            AddedEntities = new List<Type>();
            RemovedEntities = new List<Type>();

            InitializeComponent();

            Load += OnLoad;

            _editor = editor;
        }