private void BatchExtractLUA(object sender, EventArgs e)
            {
                FolderSelectDialog ofd = new FolderSelectDialog();

                if (ofd.ShowDialog() == DialogResult.OK)
                {
                    string folderPath = ofd.SelectedPath;

                    foreach (string file in Directory.GetFiles(folderPath))
                    {
                        Console.WriteLine(file);

                        if (Path.GetExtension(file) == ".bea")
                        {
                            BEA bea = new BEA();
                            bea.Data     = File.ReadAllBytes(file);
                            bea.FileName = file;
                            bea.Load();

                            foreach (var asset in beaFile.FileList.Values)
                            {
                                if (Path.GetExtension(asset.FileName) == ".lua")
                                {
                                    try
                                    {
                                        if (!String.IsNullOrWhiteSpace(Path.GetDirectoryName($"{folderPath}/{beaFile.Name}/{asset.FileName}")))
                                        {
                                            if (!File.Exists(asset.FileName))
                                            {
                                                if (!Directory.Exists($"{folderPath}/{beaFile.Name}/{asset.FileName}"))
                                                {
                                                    Directory.CreateDirectory(Path.GetDirectoryName($"{folderPath}/{beaFile.Name}/{asset.FileName}"));
                                                }
                                            }
                                        }
                                        File.WriteAllBytes($"{folderPath}/{beaFile.Name}/{asset.FileName}", GetASSTData(asset.FileName));
                                    }
                                    catch
                                    {
                                    }
                                }
                            }
                        }
                    }
                }
            }
            private void BatchExtractLUA(object sender, EventArgs e)
            {
                FolderSelectDialog ofd = new FolderSelectDialog();

                if (ofd.ShowDialog() == DialogResult.OK)
                {
                    string folderPath = ofd.SelectedPath;

                    foreach (string file in Directory.GetFiles(folderPath))
                    {
                        Console.WriteLine(file);

                        if (Path.GetExtension(file) == ".bea")
                        {
                            BEA bea = STFileLoader.OpenFileFormat(file) as BEA;
                            foreach (FileEntry asset in bea.Files)
                            {
                                if (Path.GetExtension(asset.FileName) == ".lua")
                                {
                                    try
                                    {
                                        if (!String.IsNullOrWhiteSpace(Path.GetDirectoryName($"{folderPath}/{asset.FileName}")))
                                        {
                                            if (!File.Exists(asset.FileName))
                                            {
                                                if (!Directory.Exists($"{folderPath}/{bea.FileName}"))
                                                {
                                                    Directory.CreateDirectory(Path.GetDirectoryName($"{folderPath}/{asset.FileName}"));
                                                }
                                            }
                                        }
                                        File.WriteAllBytes($"{folderPath}/{asset.FileName}", GetASSTData(asset));
                                    }
                                    catch
                                    {
                                    }
                                }
                            }
                            bea.Unload();
                            GC.Collect();
                        }
                    }
                }
            }
 public FileEntry(BEA bea)
 {
     ArchiveFile = bea;
 }