Info() public static méthode

public static Info ( string msg ) : void
msg string
Résultat void
Exemple #1
0
 private static void LogVersion()
 {
     if (FB.facebook != null)
     {
         FacebookLogger.Info(string.Format("Using Facebook Unity SDK v{0} with {1}", FacebookSdkVersion.Build, FB.FacebookImpl.SDKUserAgent));
     }
     else
     {
         FacebookLogger.Info(string.Format("Using Facebook Unity SDK v{0}", FacebookSdkVersion.Build));
     }
 }
 private static void LogVersion()
 {
     // If we have initlized we can also get the underlying sdk version
     if (facebook != null)
     {
         FacebookLogger.Info(string.Format(
                                 "Using Facebook Unity SDK v{0} with {1}",
                                 FacebookSdkVersion.Build,
                                 FB.FacebookImpl.SDKUserAgent));
     }
     else
     {
         FacebookLogger.Info(string.Format("Using Facebook Unity SDK v{0}", FacebookSdkVersion.Build));
     }
 }
 public static void Info(string format, params string[] args)
 {
     FacebookLogger.Info(string.Format(format, args));
 }