Reset() public méthode

public Reset ( byte iWalkable = null ) : void
iWalkable byte
Résultat void
Exemple #1
0
        public override void Reset()
        {
            int rectCount = (m_gridRect.maxX - m_gridRect.minX) * (m_gridRect.maxY - m_gridRect.minY);

            if (m_nodePool.Nodes.Count > rectCount)
            {
                GridPos travPos = new GridPos(0, 0);
                for (int xTrav = m_gridRect.minX; xTrav <= m_gridRect.maxX; xTrav++)
                {
                    travPos.x = xTrav;
                    for (int yTrav = m_gridRect.minY; yTrav <= m_gridRect.maxY; yTrav++)
                    {
                        travPos.y = yTrav;
                        Node curNode = m_nodePool.GetNode(travPos);
                        if (curNode != null)
                        {
                            curNode.Reset();
                        }
                    }
                }
            }
            else
            {
                foreach (KeyValuePair <GridPos, Node> keyValue in m_nodePool.Nodes)
                {
                    keyValue.Value.Reset();
                }
            }
        }