public ClientTradePlayerEventArgs(TradePlayerInfo i) { info = i; }
public static TradePlayerInfo RecvTradePlayer(Packet p) { p.Skip(2); byte error = p.ReadByte(); int player1 = p.ReadInt(); int player2 = p.ReadInt(); TradePlayerInfo i = new TradePlayerInfo { Error = (TradePlayerError)error, CharacterID = player1, CharacterID2 = player2 }; return i; }