Exemple #1
0
 private void EventTypeUpdate(object sender, EventArgs e)
 {
     this._Type = (int)_EventTypes.GetValue();
     if (_Scene != null)
     {
         Init(_Interface, _Scene, _Type, _Index, false);
     }
     else
     {
         Init(_Interface, _SceneObject, _Type, _Index, false);
     }
 }
Exemple #2
0
 private void EventScriptUpdate(object sender, EventArgs e)
 {
     this._Index = (int)_PossibleEvents.GetValue();
 }
 private void MatList_Update(object sender, EventArgs e)
 {
     _CurrentActor.GeometryMaterialIndices[_Index] = (int)_MatList.GetValue();
 }