Exemple #1
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 public FCurveVector3D()
 {
     Timeline = new Enum <FCurveTimelineMode>(FCurveTimelineMode.Percent);
     X        = new FCurve <float>(0);
     Y        = new FCurve <float>(0);
     Z        = new FCurve <float>(0);
 }
Exemple #2
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 public FCurveColorRGBA()
 {
     Timeline = new Enum <FCurveTimelineType>();
     R        = new FCurve <byte>(255);
     G        = new FCurve <byte>(255);
     B        = new FCurve <byte>(255);
     A        = new FCurve <byte>(255);
 }
Exemple #3
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 public FCurveColorRGBA()
 {
     Timeline = new Enum <FCurveTimelineMode>(FCurveTimelineMode.Percent);
     R        = new FCurve <int>(255);
     G        = new FCurve <int>(255);
     B        = new FCurve <int>(255);
     A        = new FCurve <int>(255);
 }
Exemple #4
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 public FCurveVector2D()
 {
     Timeline = new Enum <FCurveTimelineType>();
     X        = new FCurve <float>(0);
     Y        = new FCurve <float>(0);
 }
Exemple #5
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 public FCurveVector2D()
 {
     X = new FCurve <float>(0);
     Y = new FCurve <float>(0);
 }