public void OnApplicationStart() { IngameInformationsCounter.OnLoad(); HarmonyInstance harmony = HarmonyInstance.Create("com.Shoko84.beatsaber.BeatSaberDrinkWater"); harmony.PatchAll(Assembly.GetExecutingAssembly()); BSEvents.menuSceneActive += OnMenuSceneActive; BSEvents.gameSceneActive += OnGameSceneActive; }
public void OnApplicationStart() { BSEvents.menuSceneLoadedFresh += MenuLoadFresh; IngameInformationsCounter.OnLoad(); var harmony = new Harmony("com.Shoko84.beatsaber.DrinkWater"); harmony.PatchAll(Assembly.GetExecutingAssembly()); BSEvents.menuSceneActive += OnMenuSceneActive; BSEvents.gameSceneActive += OnGameSceneActive; }
public void Awake() { if (Instance == null) { Instance = this; BSEvents.menuSceneActive += OnMenuSceneActive; BSEvents.gameSceneActive += OnGameSceneActive; DontDestroyOnLoad(gameObject); CurrentPlaycount = 0; IngameTimeSpent = new TimeSpan(0); } else { Destroy(this); } }