Exemple #1
0
 public void SendMessage(Player player, Cards.Card sourceCard, Currency currency)
 {
     if (GameMessage != null)
     {
         GameMessageEventArgs gmea = new GameMessageEventArgs(player, sourceCard, currency);
         GameMessage(this, gmea);
     }
 }
Exemple #2
0
 public void SendMessage(Player player, Player playerAffected, Cards.Card sourceCard, ICard card)
 {
     if (GameMessage != null)
     {
         GameMessageEventArgs gmea = new GameMessageEventArgs(player, playerAffected, sourceCard, card);
         GameMessage(this, gmea);
     }
 }
Exemple #3
0
 public void SendMessage(Player player, Cards.Card sourceCard, ICard card, int count)
 {
     if (GameMessage != null)
     {
         GameMessageEventArgs gmea = new GameMessageEventArgs(player, sourceCard, card, count);
         GameMessage(this, gmea);
     }
 }
Exemple #4
0
		public void SendMessage(Player player, Cards.Card sourceCard, Currency currency)
		{
			if (GameMessage != null)
			{
				GameMessageEventArgs gmea = new GameMessageEventArgs(player, sourceCard, currency);
				GameMessage(this, gmea);
			}
		}
Exemple #5
0
		public void SendMessage(Player player, Player playerAffected, Cards.Card sourceCard, ICard card)
		{
			if (GameMessage != null)
			{
				GameMessageEventArgs gmea = new GameMessageEventArgs(player, playerAffected, sourceCard, card);
				GameMessage(this, gmea);
			}
		}
Exemple #6
0
		public void SendMessage(Player player, Cards.Card sourceCard, ICard card, int count)
		{
			if (GameMessage != null)
			{
				GameMessageEventArgs gmea = new GameMessageEventArgs(player, sourceCard, card, count);
				GameMessage(this, gmea);
			}
		}