public override void OnInit()
        {
            base.OnInit();

            StartCoroutine(favoritesGroup.MakeGamesDelayed());
            StartCoroutine(recentGroup.MakeGamesDelayed());

            SetRandomWelcomeMessage();


            StartCoroutine(SetRandomGameDelayed());
        }
Exemple #2
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        public override void OnInit()
        {
            base.OnInit();

            //StartCoroutine(LibraryHelper.I.LoadGameLibraryImages(false));
            LibraryHelper.I.PopulateDPGamesLibrary(false);

            //CUIManager.Animate(welcomeView, CUIAnimation.FadeIn);
            // activeGroup = welcomeView;

            // welcomePanel.Show();
            // gridPanel.Hide(true);


            // StartCoroutine(LoadLibraryGameImages());


            CUIManager.Animate(welcomeView, CUIAnimation.FadeIn);
            activeGroup = welcomeView;

            StartCoroutine(favoritesDispalyGroup.MakeGamesDelayed());
            //favoritesDispalyGroup./
        }