/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
 public winstateTwo(Game1 tg)
     : base(tg)
 {
 }
 public levelOne(Game1 tg)
     : base(tg)
 {
     timeCounter = 90;
     levelScore.resetScore();
 }
 public loseStateTwo(Game1 tg)
     : base(tg)
 {
 }
 public winState(Game1 tg)
     : base(tg)
 {
 }
 public gameState(Game1 tg)
 {
     theGame = tg;
 }
 public loseState(Game1 tg)
     : base(tg)
 {
 }
 public titleState(Game1 tg)
     : base(tg)
 {
 }
 public levelTwo(Game1 tg)
     : base(tg)
 {}