/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public winstateTwo(Game1 tg) : base(tg) { }
public levelOne(Game1 tg) : base(tg) { timeCounter = 90; levelScore.resetScore(); }
public loseStateTwo(Game1 tg) : base(tg) { }
public winState(Game1 tg) : base(tg) { }
public gameState(Game1 tg) { theGame = tg; }
public loseState(Game1 tg) : base(tg) { }
public titleState(Game1 tg) : base(tg) { }
public levelTwo(Game1 tg) : base(tg) {}