static void Main(string[] args) { Deck deck1 = new Deck(); deck1.Shuffle(); // Print out all the cards // foreach(Card card in deck1.Cards) // { // Console.WriteLine($"{card.Name} of {card.Suit} has a value of {card.Value}"); // } // Make a new player Player player1 = new Player(); Console.WriteLine("===== Deal 2 Cards to player1 ====="); // Deal 2 cards to player1 player1.PrintCards(); Console.WriteLine($"Remaining Cards {deck1.Cards.Count}"); deck1.DealCards(player1, 2); player1.PrintCards(); Console.WriteLine($"Remaining Cards {deck1.Cards.Count}"); }
public static void Main(string[] args) { Deck firstDeck = new Deck(); firstDeck.Shuffle(); for (int i = 0; i < 52; i++) { Console.Write("{0, -19}", firstDeck.DealCards()); if ((i + 1) % 4 == 0) { Console.WriteLine(); } } Console.ReadLine(); }