/// <summary> /// Creates a new code line object. /// </summary> /// <param name="Size">The size in bytes of the line.</param> /// <param name="Offset">The offset of the line within the object file.</param> /// <param name="Text">The text code of the line.</param> /// <param name="Assembly">The assembly instructions for the line.</param> public CodeLine(int Size, uint Offset, String Text, AssemblyLine[] Assembly) { this.Size = Size; this.Offset = Offset; this.Text = Text; this.Assembly = Assembly; }
/// <summary> /// Creates a new code line object. /// </summary> /// <param name="Size">The size in bytes of the line.</param> /// <param name="Offset">The offset of the line within the object file.</param> /// <param name="LineNo">The number of the corresponding source line.</param> /// <param name="Text">The text code of the line.</param> /// <param name="Assembly">The assembly instructions for the line.</param> public CodeLine(int Size, long Offset, long LineNo, String Text, AssemblyLine[] Assembly) { this.Size = Size; this.Offset = Offset; this.Text = Text; this.Assembly = Assembly; this.LineNumber = LineNo; }
public AssemblyLineItem(AssemblyLine asmLine) { this.InitializeComponent(); this.line = asmLine; this.opcode.Text = asmLine.Instruction; this.meta.Text = asmLine.Metadata; if (asmLine.Parameters.Length != 0) { this.operands.Text = asmLine.Parameters.Aggregate((x, y) => x + ", " + y); } var bp = Application.Debugger.Breakpoints.GetBreakpoint(this.line.Offset); // Set breakpoint this.OnDebuggerBPSet(null, new BreakpointChangedEventArgs(bp)); // Watch for breakpoint changed events Application.Debugger.BreakpointSet += OnDebuggerBPSet; Application.Debugger.BreakpointCleared += OnDebuggerBPCleared; }
public void AddAssemblyLine(AssemblyLine line) { this.lines.Add(new CodeLine(line.MachineCode.Length, line.Offset, -1, "", new AssemblyLine[] { line })); }