static public void SetTowards(this Walker2D item, Vector2 position) { item.SetBehaviour(new WalkerBehaviour2D_Towards(position)); }
static public void SetDirection(this Walker2D item, Vector2 direction) { item.SetBehaviour(new WalkerBehaviour2D_Direction(direction)); }
static public void SetDestination(this Walker2D item, Vector2 position) { item.SetBehaviour(new WalkerBehaviour2D_Destination(position)); }