Exemple #1
0
 public float GetLandRegionSplatAlpha(LandRegionSplat land_region_splat)
 {
     return(land_region_splat_alpha[land_region_splat].BindPercent());
 }
Exemple #2
0
 public void PaintLandRegionSplatAlpha(LandRegionType land_region_type, LandRegionSplat land_region_splat, float strength = 1.0f)
 {
     land_region_splat_alpha[land_region_splat] += land_region_type_presences[land_region_type] * strength;
 }