Exemple #1
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 public GameContexts()
 {
     _entityMap = EntityMap.Allocate();
     _cache     = EntityMapCache.Allocate(_entityMap);
 }
Exemple #2
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 public GameContexts()
 {
     MyEntityMap = EntityMap.Allocate();
     cacheGroup  = EntityMapCacheGroup.Allocate(MyEntityMap);
 }