Example #1
0
 public GameContexts()
 {
     _entityMap = EntityMap.Allocate();
     _cache     = EntityMapCache.Allocate(_entityMap);
 }
Example #2
0
 public GameContexts()
 {
     MyEntityMap = EntityMap.Allocate();
     cacheGroup  = EntityMapCacheGroup.Allocate(MyEntityMap);
 }