public bool Equals(LinearEquation other) { return( Mathx.IsEqual(this.a, other.a) && Mathx.IsEqual(this.b, other.b) ); }
public static float Evaluate(float x, LinearEquation f) { return(Evaluate(x, f.a, f.b)); }
public bool Equals(LinearEquation other) { return( Mathx.IsEqual(this.a, other.a) && Mathx.IsEqual(this.b, other.b) ); }
public static float Evaluate(float x, LinearEquation f) { return(Evaluate(x, f.a, f.b)); }