public Snapshot() { Size = new Cog.Vector2(256f, 96f); Sprite = SpriteComponent.RegisterOn(this, Program.Pixel); Sprite.Origin = new Vector2(0f, 0f); Sprite.Color = Program.Foreground; Sprite.Color.A = 0; Sprite.Scale = Size; RegisterEvent <UpdateEvent>(0, Update); }
public Snapshot() { Size = new Cog.Vector2(256f, 96f); Sprite = SpriteComponent.RegisterOn(this, Program.Pixel); Sprite.Origin = new Vector2(0f, 0f); Sprite.Color = Program.Foreground; Sprite.Color.A = 0; Sprite.Scale = Size; RegisterEvent<UpdateEvent>(0, Update); }