static void Main(string[] args) { //Connect("127.0.0.1", "String message"); ClientClass client = new ClientClass("127.0.0.1", 13000); client.OnMessageReceived += (message) => { Console.WriteLine("Message received: " + message); }; client.Connect(); client.Disconnect(); client.SendMessage("Hello world"); }
static void Main(string[] args) { //Connect("127.0.0.1", "String message"); ClientClass client = new ClientClass("127.0.0.1", 13000); client.Connect(new TcpClient()); client.OnMessageRecevd += (message) => {}; client.SendMessage("Hello world!"); Console.ReadLine(); client.Disconnect(); Console.ReadLine(); }
static void Main(string[] args) { //Connect("127.0.0.1", "String message"); ClientClass client = new ClientClass("127.0.0.1", 13000); client.OnMessageRecieved += (message) => { Console.WriteLine($"Message received: {message}"); }; client.Connect(); client.SendMessages("Message to server"); Console.ReadLine(); client.Disconnect(); }