Exemple #1
0
        static void Main(string[] args)
        {
            //Connect("127.0.0.1", "String message");
            ClientClass clientClass = new ClientClass("127.0.0.1", 13000);

            clientClass.Connect();
            clientClass.SendMessage("Hello there!");
            //clientClass.SendMessage("Auth: Me");
        }
Exemple #2
0
        static void Main(string[] args)
        {
            // Connect("127.0.0.1", "String message");

            ClientClass client = new ClientClass("127.0.0.1", 13000);

            client.Connect();
            client.OnMessageReceived += (message) =>
            {
                Console.WriteLine($"Message received: {message}");
            };


            client.Connect();

            client.SendMessage("message to server");

            client.Disconnect();
        }
Exemple #3
0
        static void Main(string[] args)
        {
            //Connect("127.0.0.1", "String message");

            ClientClass client = new ClientClass("127.0.0.1", 13000);

            client.Connect(new TcpClient());
            client.OnMessageRecevd += (message) => {};
            client.SendMessage("Hello world!");
            Console.ReadLine();
            client.Disconnect();
            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            ClientClass client = new ClientClass();

            client.Geantwortet += Client_Geantwortet;
            client.Connect("localhost", 15321);

            Thread t = new Thread(new ThreadStart(() =>
            {
                Thread.Sleep(1000);
                while (client.IsConnected)
                {
                    client.Write(TCP_Protocoll.HeaderData.Broadcast, "Hello From " + (new Random()).Next(0, 100).ToString());
                    Thread.Sleep(1000);
                }
            }));

            t.Start();

            Console.ReadKey();
        }