Exemple #1
0
 private static void DealerPlay(Hand DealerHand, Hand PlayerHand, Deck CardDeck)
 {
     Console.WriteLine($"\nDealers Hand: {DealerHand.ToString()} - Value: {DealerHand.BlackJackValue}");
     if (DealerHand.BlackJackValue >= PlayerHand.BlackJackValue)
     {
         Console.WriteLine("Dealer wins (no additional cards needed).");
     }
     else
     {
         while (DealerHand.BlackJackValue < 17 && DealerHand.BlackJackValue < 22)
         {
             Card card = CardDeck.Draw();
             if (card != null)
             {
                 // We have a valid card
                 DealerHand.Add(card);
                 Console.WriteLine($"\nDealers Hand: {DealerHand.ToString()} - Value: {DealerHand.BlackJackValue}");
             }
             else
             {
                 // Out of cards
                 Console.WriteLine("Out of cards???");
                 throw new Exception("Out of cards.");
             }
         }
         if (DealerHand.BlackJackValue > 21)
         {
             Console.WriteLine("Dealer busts.  You win!");
         }
         else
         {
             if (DealerHand.BlackJackValue == PlayerHand.BlackJackValue)
             {
                 Console.WriteLine("Tie goes to dealers.  Dealer wins..");
             }
             else
             {
                 if (DealerHand.BlackJackValue > PlayerHand.BlackJackValue)
                 {
                     Console.WriteLine("Dealer wins.");
                 }
                 else
                 {
                     Console.WriteLine("Player wins.");
                 }
             }
         }
     }
 }
Exemple #2
0
 public void Deck_newDrawsOneContains51Cards()
 {
     Deck deck = new Deck();
     deck.Draw();
     Assert.AreEqual(51, deck.CardsInDeck);
 }
Exemple #3
0
        private static void Stats()
        {
            int maxRoyalFlush = 10;

            Console.Write("Royal Flushes to get: ");
            maxRoyalFlush = Console.ReadLine().ToIntegerOrDefault(-1);

            Deck deck = new Deck();
            deck.CreateDefaultDeck(false);
            deck.Shuffle();

            var cards = deck.Draw(7).ToList();
            int tryCount = 0;

            int highCard = 0;
            int pair = 0;
            int twoPair = 0;
            int threeKind = 0;
            int fullHouse = 0;
            int straight = 0;
            int flush = 0;
            int straightFlush = 0;
            int fourKind = 0;
            int royalFlush = 0;

            DateTime startTime = DateTime.Now;

            while (royalFlush < maxRoyalFlush)
            {
                tryCount++;
                //for (int i = 0; i < cards.Count; i++)
                //{
                //    Console.Write(cards[i].ToString());

                //    if (i < cards.Count - 1)
                //    {
                //        Console.Write(',');
                //    }
                //    else
                //    {
                //        Console.WriteLine();
                //    }
                //}

                switch (Poker.GetHand(cards))
                {
                    case Poker.Hands.Flush:
                        flush++;
                        break;
                    case Poker.Hands.FourKind:
                        fourKind++;
                        break;
                    case Poker.Hands.FullHouse:
                        fullHouse++;
                        break;
                    case Poker.Hands.Pair:
                        pair++;
                        break;
                    case Poker.Hands.RoyalFlush:
                        royalFlush++;
                        break;
                    case Poker.Hands.Straight:
                        straight++;
                        break;
                    case Poker.Hands.StraightFlush:
                        straightFlush++;
                        break;
                    case Poker.Hands.ThreeKind:
                        threeKind++;
                        break;
                    case Poker.Hands.TwoPair:
                        twoPair++;
                        break;
                    case Poker.Hands.HighCard:
                        highCard++;
                        break;
                }

                Console.SetCursorPosition(0, 0);
                Console.WriteLine(string.Format("Pairs: {0} ({1})\r\n2 Pairs: {2} ({3})\r\nPairs of 3: {4} ({5})\r\nPairs of 4: {6} ({7})\r\nFull Houses: {8} ({9})\r\nFlushes: {10} ({11})\r\nStraights: {12} ({13})\r\nStraight Flushes: {14} ({15})\r\nRoyal Flushes: {16} ({17})\r\nHigh Card: {18} ({19})",
                    pair, ((decimal)pair / (decimal)tryCount).ToString("P9"), twoPair, ((decimal)twoPair / (decimal)tryCount).ToString("P9"), threeKind, ((decimal)threeKind / (decimal)tryCount).ToString("P9"), fourKind, ((decimal)fourKind / (decimal)tryCount).ToString("P9"),
                    fullHouse, ((decimal)fullHouse / (decimal)tryCount).ToString("P9"), flush, ((decimal)flush / (decimal)tryCount).ToString("P9"), straight, ((decimal)straight / (decimal)tryCount).ToString("P9"), straightFlush, ((decimal)straightFlush / (decimal)tryCount).ToString("P9"), royalFlush, ((decimal)royalFlush / (decimal)tryCount).ToString("P9"), highCard, ((decimal)highCard / (decimal)tryCount).ToString("P9")));

                deck.Shuffle();
                cards = deck.Draw(7).ToList();
            }

            TimeSpan difference = DateTime.Now - startTime;

            Console.WriteLine(string.Format("Took {0} tries.", tryCount));

            Console.WriteLine(string.Format("Took {0} seconds ({1}/second)", difference.TotalSeconds, ((decimal)tryCount / (decimal)difference.TotalSeconds).ToString("F5")));

            Console.WriteLine("Press any key to continue...");
            Console.ReadKey();

            StringBuilder sb = new StringBuilder();
            sb.Append(string.Format("Pairs: {0} ({1})\r\n2 Pairs: {2} ({3})\r\nPairs of 3: {4} ({5})\r\nPairs of 4: {6} ({7})\r\nFull Houses: {8} ({9})\r\nFlushes: {10} ({11})\r\nStraights: {12} ({13})\r\nStraight Flushes: {14} ({15})\r\nRoyal Flushes: {16} ({17})\r\nHigh Card: {18} ({19})",
                pair, ((decimal)pair / (decimal)tryCount).ToString("P9"), twoPair, ((decimal)twoPair / (decimal)tryCount).ToString("P9"), threeKind, ((decimal)threeKind / (decimal)tryCount).ToString("P9"), fourKind, ((decimal)fourKind / (decimal)tryCount).ToString("P9"),
                fullHouse, ((decimal)fullHouse / (decimal)tryCount).ToString("P9"), flush, ((decimal)flush / (decimal)tryCount).ToString("P9"), straight, ((decimal)straight / (decimal)tryCount).ToString("P9"), straightFlush, ((decimal)straightFlush / (decimal)tryCount).ToString("P9"), royalFlush, ((decimal)royalFlush / (decimal)tryCount).ToString("P9"), highCard, ((decimal)highCard / (decimal)tryCount).ToString("P9")));
            sb.Append("\r\n").Append(string.Format("Took {0} tries.", tryCount)).Append("\r\n");
            sb.Append(string.Format("Took {0} seconds ({1}/second)", difference.TotalSeconds, ((decimal)tryCount / (decimal)difference.TotalSeconds).ToString("F5"))).Append("\r\n\r\n");

            SaveFile(sb.ToString());
        }
Exemple #4
0
        static void Main(string[] args)
        {
            Deck        mystack = new Deck();
            List <Card> discard = new List <Card>();
            List <Card> hand    = new List <Card>();
            List <Card> hand2   = new List <Card>();
            int         selection;

            do
            {
                Console.WriteLine("1) Shuffle");
                Console.WriteLine("2) Discard the top card in the deck");
                Console.WriteLine("3) Draw");
                Console.WriteLine("4) Print Deck");
                Console.WriteLine("5) Print Discard Pile");
                Console.WriteLine("6) Print Hand 1");
                Console.WriteLine("7) Print Hand 2");
                Console.WriteLine("8) Exit");
                Console.WriteLine("What do you want to do?");
                selection = int.Parse(Console.ReadLine());
                if (selection == 1)
                {
                    discard.Clear();
                    mystack.Shuffle();
                }
                if (selection == 2)
                {
                    discard.Add(mystack.discarded());
                }
                if (selection == 3)
                {
                    Console.WriteLine("Which hand do you want to put the card in? (1 or 2)");
                    int handwhich = int.Parse(Console.ReadLine());
                    if (handwhich == 1)
                    {
                        hand.Add(mystack.Draw());
                    }
                    if (handwhich == 2)
                    {
                        hand2.Add(mystack.Draw());
                    }
                }
                if (selection == 4)
                {
                    mystack.PrintDeck();
                }
                if (selection == 5)
                {
                    Console.WriteLine("The discard pile: ");
                    foreach (Card d in discard)
                    {
                        d.Print();
                    }
                }
                if (selection == 6)
                {
                    Console.WriteLine("Your hand: ");
                    foreach (Card h in hand)
                    {
                        h.Print();
                    }
                }

                if (selection == 7)
                {
                    Console.WriteLine("Your hand 2: ");
                    foreach (Card h in hand2)
                    {
                        h.Print();
                    }
                }
            } while (selection != 8);
        }
Exemple #5
0
 public void Draw(Deck deck)
 {
     handcards.Add(deck.Draw());
 }
Exemple #6
0
        // Rules from
        // https://www.bicyclecards.com/how-to-play/blackjack/

        static void Main(string[] args)
        {
            Deck deck = new Deck();

            deck.shuffle();

            // Deal cards
            Hand playerHand = new Hand();
            Hand dealerHand = new Hand();

            playerHand.Add(Card: deck.Draw());
            dealerHand.Add(Card: deck.Draw());
            playerHand.Add(Card: deck.Draw());
            dealerHand.Add(Card: deck.Draw());

            // Show initial card info (first dealer card face up)
            Console.WriteLine($"Dealer shows: {dealerHand.Cards[index: 0].ToString()}");
            Console.WriteLine($"Initial Draw:\n{playerHand.ToString()} - Value: {playerHand.BlackJackValue}");

            // Check for tie (Natural 21 for both player and dealer)
            if (playerHand.BlackJackValue == 21 && dealerHand.BlackJackValue == 21)
            {
                Console.WriteLine($"\nDealers Hand: {dealerHand.ToString()} - Value: {dealerHand.BlackJackValue}");
                Console.WriteLine($"Player and dealer both have natural Blackjacks (Stand-off).  Tie.");
            }
            else
            {
                if (playerHand.BlackJackValue == 21)
                {
                    Console.WriteLine($"\nDealers Hand: {dealerHand.ToString()} - Value: {dealerHand.BlackJackValue}");
                    Console.WriteLine("Natural Blackjack for player.  Player wins!");
                }
                else
                {
                    if (dealerHand.BlackJackValue == 21)
                    {
                        Console.WriteLine($"\nDealers Hand: {dealerHand.ToString()} - Value: {dealerHand.BlackJackValue}");
                        Console.WriteLine("Natural Blackjack for dealer.  Dealer wins!");
                    }
                    else
                    {
                        // Loop if player want more cards and isnt bust
                        Console.Write("\n\nPress H for another card (any other key to stay): ");
                        ConsoleKeyInfo key;
                        key = Console.ReadKey();
                        Console.WriteLine();
                        while (key.KeyChar.ToString().ToUpper() == "H" &&
                               playerHand.BlackJackValue < 22)
                        {
                            Card card = deck.Draw();
                            if (card != null)
                            {
                                // We have a valid card
                                playerHand.Add(Card: card);
                                Console.WriteLine($"{playerHand.ToString()} - Value: {playerHand.BlackJackValue}");
                            }
                            else
                            {
                                // This should never happen
                                Console.WriteLine("Out of cards!  Game over.");
                                throw new Exception("Out of cards");
                            }
                            if (playerHand.BlackJackValue < 22)
                            {
                                Console.Write("Press H for another card (any other key to stay): ");
                                key = Console.ReadKey();
                                Console.WriteLine();
                            }
                        }

                        if (playerHand.BlackJackValue > 21)
                        {
                            Console.WriteLine("Over 21 bust.  You loose.");
                        }
                        else
                        {
                            // Dealer Play Logic here
                            DealerPlay(DealerHand: dealerHand, PlayerHand: playerHand, CardDeck: deck);
                        }
                    }
                }
            }
            Console.WriteLine("\n\nGame over");
            Console.ReadKey();
        }