public String executeExperiment(Experiment experiment)
        {
            currentExpResult = new CVE_ExperimentResult();

            try
            {
                XmlSerializer serializer = new XmlSerializer(typeof(CVE_Experiment));
                StringReader stringReader = new StringReader(experiment.experimentSpecification);
                currentExperiment = (CVE_Experiment)serializer.Deserialize(stringReader);
                Console.WriteLine("Extracted Experimented Specification.\nApplied Load = " + currentExperiment.load);
            }
            catch(Exception ex){
                Notification.writeError("Failed to deserialize lab project: " + ex.StackTrace);
                return this.serializeLabResult(currentExpResult);
            }
            expEngine = new CVE_experimentengine();
            currentExpResult.experimentID = experiment.experimentID;
            if (currentExperiment.length != 0)
            {
                labSelect = 1;
                Console.WriteLine("Your Experiment is being simulated");
                currentExpResult.spoints = this.expEngine.shearforcepoints(currentExperiment.load, currentExperiment.point, currentExperiment.length);
                currentExpResult.bpoints = this.expEngine.bendingmdpoints(currentExperiment.load, currentExperiment.point, currentExperiment.length);
                currentExpResult.deflection = this.expEngine.maximumdeflection(currentExperiment.load, currentExperiment.length, currentExperiment.modulus, currentExperiment.inertia);
                Console.WriteLine("Deflection = " + currentExpResult.deflection);
            }
            else
            {
                labSelect = 2;
                //at this point, we call the labVIEW dll to execute the experiment
                LabVIEWTool lv = new LabVIEWTool();
                Console.WriteLine("LabVIEW dll has been successfully called");
                Console.WriteLine("\tnow extending actuator");
                //apply the load and read deflection
                /*arg 1 = 1- extend actuator to apply load and also read deflection
                 *arg 1 = 2- retract actuator to stop applying load and prepare for next, then stop afterward
                 *arg 1 = 3 stop!
                 */
                currentExpResult.deflection = lv.callDll(1, currentExperiment.load);
                Console.WriteLine("Deflection = "+currentExpResult.deflection);
            }

            return this.serializeLabResult(currentExpResult);
        }
Exemple #2
0
        void timerElapsedHandler(Object source, ElapsedEventArgs args)
        {
            //pause! thou timer
            this.pollingTimer.Stop();
            try
            {
                if (this.experimentQueue.isExperimentWaiting())
                {
                    Experiment experiment = this.experimentQueue.loadNextExperiment();
                    Notification.writeMessage("\nLoaded Experiment: " + experiment.experimentID);
                    string experimentResult = this.experimentExecutor.executeExperiment(experiment);
                    this.experimentQueue.completeExperiment(experimentResult, experiment.experimentID);
                    selected = experimentExecutor.labSelect;
                    if (selected == 2)
                    {
                        t = new Timer(60000);
                        lv = new LabVIEWTool();
                        expID = experiment.experimentID;

                        Console.WriteLine("\tnow retracting actuator");
                        lv.callDll(2, 200);

                        t.Elapsed += new ElapsedEventHandler(t_Elapsed);
                        t.Start();
                    }
                    else if (selected == 1)
                    {
                        Notification.writeMessage("Finished running Experiment: " + expID);
                    }

                }
            }
            catch (Exception ex) {
                Notification.writeError("Error while trying to run Experiment: " + ex.StackTrace);
            }
            //"continue! thou timer
            this.pollingTimer.Start();
        }