public ClientPlayer(UInt32 PlayerID) : base(PlayerID) { Skill["Fist"] = new ClientSkill("Fist Fighting"); Skill["Club"] = new ClientSkill("Club Fighting"); Skill["Sword"] = new ClientSkill("Sword Fighting"); Skill["Axe"] = new ClientSkill("Axe Fighting"); Skill["Dist"] = new ClientSkill("Distance Fighting"); Skill["Shield"] = new ClientSkill("Shielding"); Skill["Fish"] = new ClientSkill("Fishing"); }
public SkillLabel(ClientSkill Skill) : base(null, UIElementType.None) { this.Skill = Skill; NameLabel = new UILabel(); AddSubview(NameLabel); ValueLabel = new UILabel(); ValueLabel.TextAlignment = UITextAlignment.Right; AddSubview(ValueLabel); }