static int LoadConfig(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 4); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); Action <string, object, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object, object>)LuaScriptMgr.GetNetObject(L, 3, typeof(Action <string, object, object>)); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1, param2) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); LuaScriptMgr.PushVarObject(L, param2); func.PCall(top, 3); func.EndPCall(top); }; } object arg2 = LuaScriptMgr.GetVarObject(L, 4); obj.LoadConfig(arg0, arg1, arg2); return(0); }
static int Unload(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); obj.Unload(arg0); return(0); } else if (count == 3) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); bool arg1 = LuaScriptMgr.GetBoolean(L, 3); obj.Unload(arg0, arg1); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: CC.Runtime.AssetManager.Unload"); } return(0); }
static int UnloadUnusedAssets(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); obj.UnloadUnusedAssets(); return(0); }
static int GetRealURL(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); string o = obj.GetRealURL(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int LuaLoad(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 4) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); LuaTable arg0 = LuaScriptMgr.GetLuaTable(L, 2); string arg1 = LuaScriptMgr.GetLuaString(L, 3); LuaFunction arg2 = LuaScriptMgr.GetLuaFunction(L, 4); obj.LuaLoad(arg0, arg1, arg2); return(0); } else if (count == 5) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); LuaTable arg0 = LuaScriptMgr.GetLuaTable(L, 2); string arg1 = LuaScriptMgr.GetLuaString(L, 3); LuaFunction arg2 = LuaScriptMgr.GetLuaFunction(L, 4); object arg3 = LuaScriptMgr.GetVarObject(L, 5); obj.LuaLoad(arg0, arg1, arg2, arg3); return(0); } else if (count == 6) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); LuaTable arg0 = LuaScriptMgr.GetLuaTable(L, 2); string arg1 = LuaScriptMgr.GetLuaString(L, 3); LuaFunction arg2 = LuaScriptMgr.GetLuaFunction(L, 4); object arg3 = LuaScriptMgr.GetVarObject(L, 5); Type arg4 = LuaScriptMgr.GetTypeObject(L, 6); obj.LuaLoad(arg0, arg1, arg2, arg3, arg4); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: CC.Runtime.AssetManager.LuaLoad"); } return(0); }
static int get_isPrepare(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name isPrepare"); } else { LuaDLL.luaL_error(L, "attempt to index isPrepare on a nil value"); } } LuaScriptMgr.Push(L, obj.isPrepare); return(1); }
static int set_prepareFinal(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name prepareFinal"); } else { LuaDLL.luaL_error(L, "attempt to index prepareFinal on a nil value"); } } obj.prepareFinal = (CC.Runtime.signals.HSignal)LuaScriptMgr.GetNetObject(L, 3, typeof(CC.Runtime.signals.HSignal)); return(0); }
static int set_configFileAB(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name configFileAB"); } else { LuaDLL.luaL_error(L, "attempt to index configFileAB on a nil value"); } } obj.configFileAB = (AssetBundle)LuaScriptMgr.GetUnityObject(L, 3, typeof(AssetBundle)); return(0); }
static int Load(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 3 && LuaScriptMgr.CheckTypes(L, 1, typeof(CC.Runtime.AssetManager), typeof(string), typeof(Action <string, object, object>))) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetString(L, 2); Action <string, object, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object, object>)LuaScriptMgr.GetLuaObject(L, 3); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1, param2) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); LuaScriptMgr.PushVarObject(L, param2); func.PCall(top, 3); func.EndPCall(top); }; } obj.Load(arg0, arg1); return(0); } else if (count == 3 && LuaScriptMgr.CheckTypes(L, 1, typeof(CC.Runtime.AssetManager), typeof(string), typeof(Action <string, object>))) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetString(L, 2); Action <string, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object>)LuaScriptMgr.GetLuaObject(L, 3); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); func.PCall(top, 2); func.EndPCall(top); }; } obj.Load(arg0, arg1); return(0); } else if (count == 4 && LuaScriptMgr.CheckTypes(L, 1, typeof(CC.Runtime.AssetManager), typeof(string), typeof(Action <string, object, object>), typeof(Type))) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetString(L, 2); Action <string, object, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object, object>)LuaScriptMgr.GetLuaObject(L, 3); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1, param2) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); LuaScriptMgr.PushVarObject(L, param2); func.PCall(top, 3); func.EndPCall(top); }; } Type arg2 = LuaScriptMgr.GetTypeObject(L, 4); obj.Load(arg0, arg1, arg2); return(0); } else if (count == 4 && LuaScriptMgr.CheckTypes(L, 1, typeof(CC.Runtime.AssetManager), typeof(string), typeof(Action <string, object>), typeof(Type))) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetString(L, 2); Action <string, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object>)LuaScriptMgr.GetLuaObject(L, 3); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); func.PCall(top, 2); func.EndPCall(top); }; } Type arg2 = LuaScriptMgr.GetTypeObject(L, 4); obj.Load(arg0, arg1, arg2); return(0); } else if (count == 4 && LuaScriptMgr.CheckTypes(L, 1, typeof(CC.Runtime.AssetManager), typeof(string), typeof(Action <string, object, object>), typeof(object))) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetString(L, 2); Action <string, object, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object, object>)LuaScriptMgr.GetLuaObject(L, 3); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1, param2) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); LuaScriptMgr.PushVarObject(L, param2); func.PCall(top, 3); func.EndPCall(top); }; } object arg2 = LuaScriptMgr.GetVarObject(L, 4); obj.Load(arg0, arg1, arg2); return(0); } else if (count == 5) { CC.Runtime.AssetManager obj = (CC.Runtime.AssetManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.AssetManager"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); Action <string, object, object> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (Action <string, object, object>)LuaScriptMgr.GetNetObject(L, 3, typeof(Action <string, object, object>)); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3); arg1 = (param0, param1, param2) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); LuaScriptMgr.PushVarObject(L, param1); LuaScriptMgr.PushVarObject(L, param2); func.PCall(top, 3); func.EndPCall(top); }; } object arg2 = LuaScriptMgr.GetVarObject(L, 4); Type arg3 = LuaScriptMgr.GetTypeObject(L, 5); obj.Load(arg0, arg1, arg2, arg3); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: CC.Runtime.AssetManager.Load"); } return(0); }