void _bingoService_UpdateReceived(object sender, UpdateEventArgs e) { if (e.IsConfirmed) { this.BingoCard.ConfirmSquare(e.Buzzword); return; } if (this.BingoCard.UpdateSquare(e.Buzzword)) _bingoService.SendChannel.Update(_bingoService.Player.Name, e.Buzzword, true); }
void _bingoService_GameStarted(object sender, UpdateEventArgs e) { this.IsStarted = true; }
void _bingoService_GameStarted(object sender, UpdateEventArgs e) { this.BingoCard.BuildCard(e.Buzzwords.ToArray()); }