void _bingoService_UpdateReceived(object sender, UpdateEventArgs e)
        {
            if (e.IsConfirmed)
            {
                this.BingoCard.ConfirmSquare(e.Buzzword);
                return;
            }

            if (this.BingoCard.UpdateSquare(e.Buzzword))
                _bingoService.SendChannel.Update(_bingoService.Player.Name, e.Buzzword, true);
        }
 void _bingoService_GameStarted(object sender, UpdateEventArgs e)
 {
     this.IsStarted = true;
 }
 void _bingoService_GameStarted(object sender, UpdateEventArgs e)
 {
     this.BingoCard.BuildCard(e.Buzzwords.ToArray());
 }