public void ReleaseTicket(GameClient Session, int TicketId) { SupportTicket ticket = this.GetTicket(TicketId); if (ticket == null || ticket.Status != TicketStatus.PICKED || ticket.ModeratorId != Session.GetHabbo().Id) { return; } ticket.Release(true); SendTicketToModerators(ticket); }
internal void ReleaseTicket(GameClient Session, uint TicketId) { SupportTicket Ticket = GetTicket(TicketId); if (Ticket == null || Ticket.Status != TicketStatus.PICKED || Ticket.ModeratorId != Session.GetHabbo().Id) { return; } Ticket.Release(true); SendTicketToModerators(Ticket); }