Exemple #1
0
        public override DebrisObject Drop(PlayerController player)
        {
            player.OnRoomClearEvent -= this.HandleRoomCleared;
            DebrisObject          debrisObject = base.Drop(player);
            CorruptModuleAccuracy component    = debrisObject.GetComponent <CorruptModuleAccuracy>();

            component.Break();
            return(debrisObject);
        }