Exemple #1
0
        public void rayTest(btVector3 rayFromWorld, btVector3 rayToWorld, btRayResultCallback resultCallback)
        {
            if (m_disposed)
                throw new ObjectDisposedException(ToString());

            BulletAPI_btCollisionWorld_rayTest(m_handle, rayFromWorld.Handle, rayToWorld.Handle, resultCallback.Handle);
        }
        public void rayTest(btVector3 rayFromWorld, btVector3 rayToWorld, btRayResultCallback resultCallback)
        {
            if (m_disposed)
            {
                throw new ObjectDisposedException(ToString());
            }

            BulletAPI_btCollisionWorld_rayTest(m_handle, rayFromWorld.Handle, rayToWorld.Handle, resultCallback.Handle);
        }